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    Software Engineering: A Practitioner’s Approach

    Roger S. Pressman, Bruce R. Maxim|2014.01.23

    1) The Nature of Software

    2) Software Engineering

    Part One - The Software Process

    3) Software Process Structure

    4) Process Models

    5) Agile Development

    6) Human Aspects of Software Engineering

    Part Two - Modeling

    7) Principles That Guide Practice

    8) Understanding Requirements

    9) Requirements Modeling: Scenario-Based Methods

    10) Requirements Modeling: Class-Based Methods

    11) Requirements Modeling: Behavior, Patterns, and Web/Mobile Apps

    12) Design Concepts

    13) Architectural Design

    14) Component-Level Design

    15) User Interface Design

    16) Pattern-Based Design

    17) WebApp Design

    18) MobileApp Design

    Part Three - Quality Management

    19) Quality Concepts

    20) Review Techniques

    21) Software Quality Assurance

    22) Software Testing Strategies

    23) Testing Conventional Applications

    24) Testing Object-Oriented Applications

    25) Testing Web Applications

    26) Testing MobileApps

    27) Security Engineering

    28) Formal Modeling and Verification

    29) Software Configuration Management

    30) Product Metrics

    Part Four - Managing Software Projects

    31) Project Management Concepts

    32) Process and Project Metrics

    33) Estimation for Software Projects

    34) Project Scheduling

    35) Risk Management

    36) Maintenance and Reengineering

    Part Five - Advanced Topics

    37) Software Process Improvement

    38) Emerging Trends in Software Engineering

    39) Concluding Comments

    Appendix I - An Introduction to UML

    Appendix II - Object-Oriented Concepts

    Appendix III - Formal Methods

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